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G.I. Joe: A Real American Hero #331 review



Creators: Larry Hama (writer), Paul Pelletier (penciler), Tony Kordos (inker), Francesco Segala (colorist), Sabrina Del Grosso (flatter), Pat Brosseau (letterer)

Story: Lift-Ticket and Wild Bill fly the Tomahawk helicopter through bad weather to deliver Shockwave and Rock 'n Roll to Snake-Eye's cabin to help Scarlett but are relived to discover he has been able to deactivate his implant on his own and they all head back to the Pit.  At the Pit, Dawn is trapped but begins to take out the cameras so the team has no clue where she is.  The Pit crew (Mainframe, Dial-Tone, Stalker, Duke) are able to contact Helix and Beachhead to get an update on Sean, who is attacking the Terror Drome.  Sean is driven off but Helix and Beachhead take out most of the remaining Cobras and create a truce with the remaining ones to stop Sean.  Snake-Eyes arrives at the Pit and confronts Dawn, using Arashikage abilities to help destroy her implant as well.  Meanwhile, in Darklonia, Sean has outfitting a BTR-80 APC with C-4 explosives and is heading towards the Terror Drome. 

Writing: A very focused issue, just focusing on trying to help Snake-Eyes, Dawn and Sean.  I do feel that a good Dawn vs. Snake-Eyes fight could have been put in here but it's pretty low-key.  While we do get (initially) 3 different spots for stories, they are all connected together so it's a pretty seamless transition as we go back and forth between them.  It does seem like this arc will be wrapped up in the next issue. 

Art: Pelletier keeps going strong with the art.  He gives Rock 'n Roll his classic, original look in this issue.  The colors look great too.  Even though we do get a lot of darkened scenes (nighttime storm, night attack or darkened room in the Pit), there are still plenty of colors there to keep it from being too monochromatic.  

Overall: A good issue that really focuses on the current Snake-Eyes/Dawn/Sean saga and not much else.

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