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G.I. Joe #12 (2024) review

Creators : Joshua Williamson (writer), Marco Foderà (artist), Lee Loughridge (colorist), Rus Wooton (letterer). Story : Duke is talking to General Hawk about making sure that the team is focused on the giant robots and not just Cobra.  Beachhead, Flint and Lady Jaye are breaking out Jodie "Shooter" Craig from a Darklonian prison which she has her own reasons for being there.  And at Cobra HQ, Major Bludd joins Cobra while Destro and Mercer figure out ways Cobra Commander could be brought down.  Writing : An interesting story, as we get a couple of "bookends" with Duke and then Destro, with the main story being breaking Jodie out of jail.  We're a year into the comic and we've been slowly building up the Joe team and, in the process have really been getting to know our G.I. Joe characters.  Williamson is carefully concocting this world for us but doesn't want to cram everything in it at once.  He's able to craft good exposition into the story to move ...

G.I. Joe: A Real American Hero #321 review

Creators : Larry Hama (writer), Chris Mooneyham (art) Story : A high-tech blimp approaches the Pit as Snake-Eyes and Dawn return and put on their ear protection for small-arms training.  Before the Joe team can shoot it down, the blimp begins a sonic attack on the Joes, disabling most.  Dawn and Snake-Eyes then don jet packs and take the fight to the airship, eventually overcoming their foes. Writing :  This is a special "anniversary" issue of the original Silent Interlude (G.I. Joe: A Real American Hero #21) which appeared 300 issues ago.  Like that original issue, this one has no word "balloons", however, Hama is able to craft an interesting story without using any text. Art :  Mooneyham is on top of his game in this issue.  With the story relying solely on his art, he really brings his A game.  Details are crisp and the colors are spot-on.  We can easily tell who each classic Joe character is and see some classic vehicles throughout the story. ...

G.I. Joe: Cold Slither #1 (One-Shot) review

Creators : Tim Seeley, Juann Cabal, and Rex Lokus Story :  Decades after their fame, journalist Hector Ramirez of "Twenty Questions" tracks down the members of the Heavy Metal band Cold Slither to see what they are up to now.  We follow Hector as he visits each member in their new lives and how they remember those old days.  Writer :  What a "banger" of an issue.  This just plays up the classic "Behind the Music" trope while incorporating aspects from classic G.I. Joe (mainly, Mr. Ramirez) with a bit of modern-technology added into the storytelling.   You can tell the team had a few directions they could have taken this story and had fun doing it.  There are references galore to old G.I. Joe stories sprinkled here and there in this issue.  Art : Art is great; for their modern look, some of the Dreadnoks got some sensible updates but you can still easily tell it's them. Colors are good as well.  Some nice references to other Hasbro animated te...

G.I. Joe #11 (2024) review

Creators : Joshua Williamson (writer), Andrea Milana (artist), Lee Loughridge (colorist), Rus Wooton (letterer) Story : Risk, Clutch and Autobot Hound take on Mercer and his Viper troops.  In Paris. Baroness continues her fight with Major Bludd while Cover Girl takes on Raptor.  While these arcs finish up, Destro and Cobra Commander come to an understanding about what the future holds, not just for Cobra but maybe the world.  As the two groups return to the Pit (to a confused Duke as to what they actually went through), General Hawk looks on and gives Flint and his crew their next mission. Writing : A good, character driven story, this has Risk, Clutch and Hound coming to an understanding while Baroness and Cover Girl become closer due to their experience.  We get a few hints of what's to come later on but the next issue is a nice mystery.  Great callback at the end when Hawk is talking to Flint too.  Art : Some good action scenes fill this issue, with the ...

G.I. Joe: A Real American Hero #320 review

Creators : Larry Hama (writer), Paul Pelletier (penciller), Tony Kordos (inker), Francesco Segala (colorist), Sabrina Del Grosso (flatter), Pat Brosseau (letterer). Plot :  This is a parallel plot, with both teams of Joes (in Springfield and on Cobra Island) attempting to escape and get back to headquarters while being pursued.  The Springfield team is attempting to get to the airfield while the Cobra Island team is trying to get to the docks to flee.  Thankfully, Duke and the command crew at the Pit are aware of the situations and send in air support.   Writing : Hama is bringing the action in this issue. The on-going chases while being attacked and trying to get away and both teams having to improvise against more heavily armed and armoured foes.  I did enjoy that he acknowledges sometimes toys and reality don't mix (as it's pointed out they can't fire the Stinger missiles with people riding on the back).  The only downside of such an action-filled issue ...

G.I. Joe #10 (2024) review

Creators : Joshua Williamson (writer), Andrea Milana (artist), Lee Loughridge (colorist), Rus Wooton (letterer) Story : Cover Girl and The Baroness continue to fight for Major Bludd so that Raptor doesn't kill the Baroness' parents.  Clutch is trying to figure out Cobra's weapons with Autobot Hound but realizes they have to return to the M.A.R.S. headquarters to see if they can find more.  Destro is unsettled that he doesn't know more about Cobra Commander's past and confronts him in a secret lab of the Commander's. The tide finally turns for the lady Joes and Risk confronts Clutch, wondering what's up with him, at the M.A.R.S. base as Mercer shows up.   Writing : A good fast-paced issue that mixes a bit of action with a lot of intrigue, both from the Joes and from Cobra.  Williamson also has a nice touch of adding in bits and pieces of classic character lore into the mix, such as Major Bludd deciding to share some of his poetry.   Art : Milana continues to ...

G.I. Joe: A Real American Hero #319 review

Creators : Larry Hama (Writer), Paul Pelletier (Penciller), Tony Kordos (Inker), Francesco Segala (Colorist), Sabrina Del Grosso (Flatter), Pat Brosseau (Letterer) Story : Things come to a head in Scotland, Springfield and Cobra Island.  The Springfield team needs to make a quick escape as does the Cobra Island team.  Meanwhile, in Scotland, Cobra Commander is trying to escape.   Writing :  Wow...this was not Hama's best work.  Part of it is all three narratives of this tale are the same.  Both G.I. Joe teams are made and need to escape while Cobra Commander is trying to escape Scotland.  On top of that, the Joes at the Pit are tapped into the Cobra feeds at various locations and know all of this is happening, which begs the question, why risk soldiers' lives when you already know what is happening.  Then the "we just happened to tap into a feed at a Scottish airport" at the right time to see a Cobra Hurricane VTOL Vertical Takeoff and Landing Jet...

G.I. Joe #9 (2024) review

Creators : Joshua Williamson (writer), Andrea Milana (artist), Lee Loughridge (colorist), Rus Wooton (letterer) Story : Raptor (Cobra Falconer) continues his attack on Cover Girl and Baroness in Paris, relating briefly his origin.  Finally, he and Major Bludd are able to capture the duo.  At the Pit (The G.I. Joe command center), Risk expresses concern that Clutch is acting off to Duke, who brushes it off.  Meanwhile, Clutch talks more with Autobot Hound and promises to help him find the Autobots and more Energon.  At a prison facility, Mercer has broken in and found a rogue M.A.R.S. agent who helped fixed up Decepticon Starscream.  Destro tells Mercer to make sure the agent doesn't share the info.  In an undisclosed location, Major Bludd tells the Baroness and Cover Girl they must fight for their freedom, ending the issue on a cliffhanger.  Writing :  Williamson has done a good job making Raptor a bit more interesting.  He keeps the bulk of ...

G.I. Joe: A Real American Hero #318 review

Creators : Larry Hama (writer), Paul Pelletier (penciller), Tony Kordos (inker), Francesco Segala (colourist), Sabrina Del Grosso (flatterer), Pat Brosseau (letterer) Plot : At the Pit, Duke, Black Hat, Stalker and Mainframe monitor and support the various Joe teams.  In Springfield, Storm Shadow and Dawn sneak in through the tunnels and learn some important information about Cobra Commander.  At Cobra Island, Multo and Helix are able to disguise themselves to sneak into the casino to they can figure out who all of Revanche's sleeper agents will be while Muskrat and Wet-Suit spy on Dr. Mindbender meeting with Alpha-001.  In Scotland, Cobra Commander makes his escape, not realizing he's being spied upon.  Writing :  Hama is doing a decent job of setting up all his players for the big set pieces but sometimes the issues lack a lot of action.  We get a little bit with Dawn and Storm Shadow finishing off a cyborg from the invasion of Springfield.  However,...

G.I. Joe #8 (2024) review

Creators : Joshua Williamson (writer), Andrea Milana (artist), Lee Loughridge (colorist), Rus Wooton (letter) Story : After a training exercise at the Pitt, the Baroness wishes to have 48 hours of leave (even though she's technically a prisoner).  Clutch brings Autobot Hound into the base.  Cobra Commander and Destro look at the Transformers battle in Seattle and decide to try to retrieve whatever they can from the devastation, though Cobra Commander wants a fully functioning Cybertronian.  Baroness is allowed a leave but Cover Girl needs to go with her.  They get to know each other a bit and enjoy some time in Paris until Major Bludd sends his agents after the Baroness.   Writing : This is a good character-driven issue, especially for the Baroness and Cover Girl.  We get some background on them and they seem to really start to bond over a few shared similarities.  Cobra Commander is still cryptic with Destro but a larger picture is starting to form, c...

G.I. Joe: A Real American Hero #317 review

Creators : Larry Hama (writer), Paul Pelletier (penciller), Tonk Kordos (inker), Francesco Segala (colorist), Sabrina Del Grosso (flatter), Pat Brosseau (letterer) Plot : The infiltration team made up of Wet Suit, Muskrat, Helix, and Multo set up their surveillance of Cobra Island.  In Springfield, the Ninja Team go undercover to figure out what Destro is up to.  At Revanche, Dr. Mindbender is given an "upgrade" and has developed hand-to-hand skills.  The Cobra Island team witness the cruise ship guests are now sleeper agents for Revanche and both they and the Ninja team check in with Duke at the pit.  Meanwhile, in Scotland, Destro reveals that he added pain inducers while removing bullets from Cobra Commander and will use that to negotiate a good deal. Writing : Like we see a lot, Hama is putting all of his pieces into place for a few issues before getting to the action.  One thing I've enjoyed is that Hama does like to put the occasional military lingo in the...

G.I. Joe #7 (2024) review

Creators : Joshua Williamson (writer), Andrea Milana (artist), Lee Loughridge (colorist), Rus Wooton (letterer) Plot : Cover Girl asks General Hawk about some files and he dismisses it and proceeds to shred them.  Elsewhere, Beach Head is tasked with retrieving an item from a rich man's home and runs into problems with another group trying to get it.  Eventually, he succeeds with some help but feels he was too "sloppy" in it.  His help was Lady Jaye and Flint, who have an offer for him.  Meanwhile. Major Bludd is upset over his troops' failure to procure the item.  Writing :  Mystery is the name of this issue.  What were in the files Hawk shredded?  What's the item Beach Head is trying to get?  Who is Major Bludd out to get?  And what are Flint and Lady Jaye up to?  Following the conclusion of the first arc, this one introduces a few Joes new to the Energon Universe.  Like before, the framework of their character is there (Beac...

Energon Universe 2025 Special #1 review

G.I. Joe Picking up from where issue #6 leaves off, Hound and Clutch are at odds but realize they can help each other and a familiar name helps them.  Meanwhile, Cobra Commander's energon supply might be in jeopardy.   A nice interlude that expands on the end of issue 6 of the on-going G.I. Joe title.  We get a bit of background on Hound and how he came to be reactivated.  We also get to see a familiar face from the Cobra Commander mini-series make a reappearance.  I did like this story but do worry that if someone skipped this issue, they might be a bit lost when they pick up issue 7 (though we'll see when it comes out!). Transformers Jazz is kicked out of his Cybertronian band but seems to be searching for something more.  On Earth, he seems to have gotten closer to finding it.  A nice "slice of life" style story, we get to see Jazz on Cybertron playing in his rock band and, like on Earth, they have drama.  This plays up to a lot of Jazz's perso...