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Showing posts with the label G.I. Joe

G.I. Joe #22 (2024) review

Creators : Joshua Williamson (writer), Andrea Milana (artist), Lee Loughridge (colorist), Rus Wooton (letterer) Story : Cobra Commander admires his latest achievement and sends Destro on a mission (despite his arguing otherwise).  We get a bit more background on Risk as he, Baroness and Stalker land in Badhikistan for a mission.  The reports say it is abandoned and that the people left it because it is haunted.  They start to see strange signs but eventually run into Destro, Astoria, and Mercer, who claim to have seen things also (both sides blame each other).  After a brief tussle, all but Risk are captured by various things.  Meanwhile. Crystal Ball looks on, having captured everyone with his tech.  Writing : An interesting story and right away Williamson has made Crystal Ball a bit more interesting.  Crystal Ball was never a fan-favourite character (or toy) so it will be fun to see what he ends up doing here.  We get some classic Cobra Commande...

G.I. Joe: A Real American Hero #328 review

Creators : Larry Hama (writer), Andrew Krahnke (artist), Francesco Segala (colorist), Sabrina Del Grosso (flatter), Pat Brosseau (letterer) Story : In Sierra Gordo, the Joe team of Jinx, Dawn, Cover Girl, and Sherlock finish taking down a Terror Drome.  However, an explosion knocks Dawn around, revealing more memories from Snake-Eyes and Dr. Venom using his Brainwave Scanner on Snake-Eyes way back in issue 10.  On Cobra Island. Dr. Mindbender gets notified about these memories as well.   Writing : Hama easily wraps up the Terror Drome story while introducing a new problem for Snake-Eyes.  Hama introduced the world to Dr. Venom, Cobra's original mad scientist back in the early days of the comic's run in the 1980's and has continued to use the dead character and his brainwave scanner again and again.  He's a favorite villain that, while dead, just keeps coming back!   Art : It's nice to see Dawn without her mask on all the time in this issue.  Sometimes ...

Energon Universe 2026 Special #1 review

What’s all this then? Oh, it’s just time for a Free Comic Book Day Energon Universe Special! For 2026, this edition features four tales: M.A.S.K., written by Dan Waters with art by Pye Parr. Transformers, written by Robert Kirkman, penciled by Jason Howard, and colored by Sarah Stern. Void Rivals, written by Robert Kirkman, penciled by Conor Hughes, and colored by Patricio Delpeche. G.I. Joe, written by Joshua Williamson, penciled by Tom Reilly, and colored by Lee Loughridge. Oh. Yeah, it’s the usual Free Comic Book day teases of upcoming storylines or in M.A.S.K.’s case, a new ongoing comic. Accordingly, M.A.S.K. gets the longest story that sets up the ongoing as Matt Trakker and Miles Mayhem begin to assemble their teams. The Transformers tale is free of dialogue, introducing a mysterious new human character and a classic Autobot who has been absent from the Energon Universe so far. The Void Rivals tale takes place after the current “Quintesson War” arc (and annoyingly SPOILS some pl...

G.I. Joe: ARAH Sssilent Missions – Firefly #1 review

Creators : Jorge Fornés, Dave Stewart Story : Firefly infiltrates a Soviet Union military base in the Sayan Mountains and while searching their computers for POWs, is almost captured by the Oktober Guard but is able to get away.  Later, he comes across an Afghan woman in a prison. Writing : This issue, another "Sssilent" issue, does a great job showcasing how dangerous Firefly has always been in the comics.  He has physical skills on par with the ninjas, is able to take down, silently, many of the soldiers in the base, plant explosives, and access computer systems.  The nice thing about this issue is we're not too sure who Firefly is actually working for in this issue.  Art : Some great art here.  First off, the Cobra Ice Snake (a high-speed, arctic attack vehicle with jaw snapping roll cage) makes an appearance, which is pretty cool when these vehicles from the end of the original ARAH toy run show up.  We also get some "video game" side-scrolling views as...

G.I. Joe: ARAH Sssilent Missions – Copperhead #1 review

Creators :  Howard Porter, Romulo Fajardo Jr. Story :  After retrieving something from some G.I. Joe divers in the ocean for Cobra, Copperhead heads to a penthouse and looks depressed eyeballing a picture of simpler times.  He joins in a street dirt bike race and that leads him to the bayou and a poker game with the Dreadnok pirate, Zanzibar.  They fight over the game and this leads to an airboat race.  Copperhead is brutal during the race and eventually wins.  However, his victory is short-lived as he has another job from Cobra. Writing :  Part of the "Sssilent" issues this month, Copperhead focuses on the driver of the Cobra Water Moccasin toy, though we actually never see it in the issue.  Honestly, it is a bit tough to figure out what's going on in the issue.  Is Copperhead doing this for revenge?  To prove he's the best?  Is the penthouse his home or is he just raiding it?  Does he have a conflict with Zanzibar or are they...

Void Rivals #29 review

War continues, next on Void Rivals! The Quintesson War continues in issue # 29 of Void Rivals! Void Rivals is Robert Kirkman’s sci-fi comic that tells the tale of two crumbling planets linked by a “Sacred Ring” (it’s not Halo), their peoples at war for generations. When a member of each culture are stranded together, the two find they must put aside their differences if they want to survive. This story takes place in the so-called “Energon Universe”, Skybound Entertainment’s initiative to relaunch properties like Transformers and G.I. Joe within a shared universe that also happens to include the original characters and setting of Void Rivals. Penciler Andrei Bressan and colorist Patricio Delpeche join Robert Kirkman for the fifth and penultimate part of “Quintesson War”. In this instalment, Darak and the Agorrians are being pushed back by the massive Quintesson Tribunal, while the war continues to be fought on other fronts by Solila, Pythona, Proximus and many others. Wait, what’s the ...

G.I. Joe #21 (2024) review

Creators : Joshua Williamson (writer), Tom Reilly (artist), Lee Loughridge (colorist), Rus Wooton (letterer) Story : Cover Girl, Snow Job and Frostbite are set to retrieve Scarlett from her undercover mission at the Arashikage (from her own limited series).  While there, Cobra attacks and Scarlett, Jinx, and Storm Shadow do their best to fight off the Cobra troops but heavy causalities are taken and Cobra leaves the place destroyed.  Scarlett gets extracted.   Writing :  In homage to the original issue #21 of G.I. Joe, this is mostly a silent issue.  There is just a bit of mission journal at the beginning and end of it, but the rest is free of words.  This is a good follow-up from the Scarlett miniseries though it does give enough background so those who missed it won't be too lost.  We get to see just how ruthless Cobra can be as well.   Art : This issue, being a silent issue, hinges a lot on its art.  The art is really good.  We get a ...

G.I. Joe: ARAH Sssilent Missions – Zartan #1 review

Creators : Patrick Olliffe, Tom DeFalco, John Kalisz Story :  Zartan is spying on the Joes,  who are watching a new weapon, while he is being spied upon by Major Bludd.  Zartan infiltrates the Joes and is able to steal the weapon. However, he is then captured by Bludd and some Cobra forces.  Heading to ship, Zartan uses his guile and skills to escape before Cobra Commander shows up, followed by a contingent of Joes. Writing :  The third Cobra "Sssilent" issue this month, this one follows fan-favorite Zartan.  This story can easily fit into most Joe continuities.  We get to see a lot of Zartan's skills - his disguises, his fighting skills and, most importantly, his intelligence as he outmaneuvers everyone.   Art :  The art is pretty good in this one.  There are focuses on things you might not think are important but they come back to later.  And I enjoyed seeing a few late-series toys pop up - like the Shark 9000 (which the Joe team ...

G.I. Joe: A Real American Hero #327 review

Creators : Larry Hama (writer), Andrew Krahnke (artist), Francesco Segala (colorist), Sabrina Del Grosso (flatterer), Pat Brosseau (letterer) Story :  A Joe team comprised of Snake Eyes (Dawn Moreno), Cover Girl, Jinx, Down Range and Sherlock is on a mission in Sierra Gordo to check out a joint Cobra/Revanche operation.  While almost captured, they escape and infiltrate the pyramid, where control (Duke, Mainframe and Stalker are monitoring them) lose them due to inference.  They discover a Terror Drome built into an ancient pyramid and debate blowing it up as troops close in around them.  Writing :  We've circled back to teams of Joe's tracking down Terror Dromes in various environments.  This one is more of an infiltration issue.  The past couple of issues took a little break from this overarching story.  One thing that was done here was include an all-female cast for the main story.  Art :  Art is pretty good here though not quite up t...

G.I. Joe: ARAH Sssilent Missions – Crimson Guard #1 review

Creators : Gabriel Hardman, Matt Hollingsworth Story : Cobra Commander is inducting two new troops into the Crimson Guard when the Joes attack with a massive force.  The Crimson Guardsmen fight through the Joes and out of the base into the swamp, continuously being chased by the Joes and the hazards of the swamp.  They finally are able to make it another base and attempt to escape.   Writing : Another issue in the Cobra "Sssilent Missions" series this month, paying homage to Larry Hama's famous "Silent Issue" way back in Marvel's original run.  Though without dialog, there is a lot going on in this issue, with the troopers trying to get away and them being relentlessly pursued by the Joe team.  It's also hard to tell if this is supposed to set in the standard Joe-verse or its own thing; some individuals are hinted at either being seriously injured or possibly killed. But the story is fun and it's just non-stop action, along with a few "oh yeah, ...

G.I. Joe: ARAH Sssilent Missions – Baroness #1 review

Creators : Joëlle Jones, Declan Shalvey, Mike Spicer Story : As Cobra Commander watches, the Baroness infiltrates an opera house and heads to the catwalk with a rifle.  She spots her target and Destro in the audience.  She fires a shot that bounces off Destro's armored head and races to a box to find her target gone.  She looks down and sees him running away but her target encounters Destro.  The Baroness catches up and she fights Destro.  The Baroness is able to get away and intercepts her target's date who is hiding a G.I. Joe document on her person.  Destro receives a picture of the target dead and a note with coordinates.  He meets back up with the Baroness in Paris at the Hôtel Plaza Athénée and they share a kiss.   Writing : A new series of "sssilent" issues, this time focusing on Cobra operatives.  Like all other silent issues, this one has no dialogue.  That makes it a bit tricky to place when/where this takes place.  Is it ...

Void Rivals #28 review

War continues, next on Void Rivals! The Quintesson War continues in issue # 28 of Void Rivals! Void Rivals is Robert Kirkman’s sci-fi comic that tells the tale of two crumbling planets linked by a “Sacred Ring” (it’s not Halo), their peoples at war for generations. When a member of each culture are stranded together, the two find they must put aside their differences if they want to survive. This story takes place in the so-called “Energon Universe”, Skybound Entertainment’s initiative to relaunch properties like Transformers and G.I. Joe within a shared universe that also happens to include the original characters and setting of Void Rivals. Penciler Andrei Bressan and colorist Dee Cunniffe join Robert Kirkman for the fourth part of “Quintesson War”. In this instalment, the Quint invasion continues on both Agorria and Zertonia as the Quintessons up their game and level up in response to resistance from both planets. Proximus has had his suppressed memories unlocked and Cobra-La has en...

G.I. Joe #20 (2024) review

Creators : Joshua Williamson (writer), Andrea Milana (artist), Lee Loughridge (colorist), Rus Wooton (letterer) Story :  Picking up from last issue, Trakker and Scrap-Iron go at it, with Trakker driving away.  He is soon rescued by the Joes and Autobot Hound and Clutch has him fix Hound's transponder so he can contact the Autobots.  Duke, Clutch and Hound meet Optimus Prime (from Transformers (2023) #30) and he and Duke have a good talk and come to an understanding.  Meanwhile, Snow Job and Cover Girl meet up to talk about Scarlett.   Writing :  While this issue starts with some good action, that's where most of it is.  The rest is a good set up issue with getting more of Duke's motivation and more insight into Cobra.  After 2 years' worth of stories, Duke is starting to see a bigger picture and realizes what his goals are now. The end of the issue also starts to bring in more elements from the various miniseries and sets up some more stories. ...

G.I. Joe: A Real American Hero #326 review

Creators :  Larry Hama (writer), Andrew Krahnke (artist), Francesco Segala (colorlist), Sabrina Del Grosso (flatter), Pat Brosseau (letterer) Story :  A Joe team - Snake Eyes, Scarlett, Duke, Roadblock and Mongoose - are extracting a terrorist from Benzheen, near Trucial Abysmia.  They are ambushed by his terrorist cell and must fight them off while awaiting their evac.   Writing :  This story seems really basic and has some cliches.  In the beginning they talk about how easy it was before getting attacked.  Grenades are easily kicked back to the throwers; injuries that had a someone down a moment ago are overlooked and the bad guys seem to have not only unlimited numbers but really bad aim. This is a self-contained story, wrapping up in the issue.  Art :  Krahnke provides the art for the issue and does a really good job. He's not afraid to show a bit of blood on the injuries and does a really good job with the action sequences. One downside...

Void Rivals #27 review

War continues, next on Void Rivals! The Quintesson War continues in issue # 27 of Void Rivals! Void Rivals is Robert Kirkman’s sci-fi comic that tells the tale of two crumbling planets linked by a “Sacred Ring” (it’s not Halo), their peoples at war for generations. When a member of each culture are stranded together, the two find they must put aside their differences if they want to survive. This story takes place in the so-called “Energon Universe”, Skybound Entertainment’s initiative to relaunch properties like Transformers and G.I. Joe within a shared universe that also happens to include the original characters and setting of Void Rivals. New artist Andrei Bressan steps in along with regular colorist Patricio Delpeche to join Robert Kirkman for the third part of “Quintesson War”. In this instalment, the Quint invasion continues on both planets while Darak and Solila reunite to find a solution. Also, Cobra-La's Pythona reenters the scene and Proximus comes to an important realiz...