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Showing posts with the label G.I. Joe

G.I. Joe #14 (2024) review

Creators : Joshua Williamson (writer), Tom Reilly (artist), Jodie Bellaire (colorist), Rus Wooton (letterer) Story : Cobra Command and Duke continue to run from the horde of Dreadnoks chasing them in a high-speed desert chase.  Duke releases Cobra Commander so that he can help him fight back.  Meanwhile, back at Cobra HQ, Destro begins his takeover and offers Cobra as open for business with many of his former clients while at the Joe base General Hawk reveals he his off to talk with General Flagg about what's going on and wants to be told when Duke checks in.  Through some clever fighting and driving, Duke and Cobra Commander make it to an almost-abandoned town with one tough resident.  Writing :  Williamson keeps the action going on this issue.  A few pages are devoted to other things but the bulk of the issue is the running chase/battle between Duke with Cobra Commander vs. the Dreadnoks.  Cobra Commander also nicely points out how similar he and Duk...

G.I. Joe: A Real American Hero #322 review

Creators : Larry Hama (writer), Paul Pelletier (penciller), Tony Kordos (inker), Francesco Segala (colorist), Sabrina Del Grosso (flatter), Pat Brosseau (letterer) Story : Two Joe teams, on in a desert another in frozen arctic lands, are sent to investigate the construction of two Cobra Terror Dromes. Due to circumstances, both end up engaging with the Cobra forces there.  Writing : There is a few interesting things going on with this issue.  First is the contrast going on with the extreme environments the Joe teams find themselves in.  On top of that, each gets two pages so reading the book we keep going back and forth between these environments.  This isn't too jarring because the stories play out very similar.  Hama also takes this opportunity to use some less-used characters - Iceberg, Frostbite, Snow Job, Sub-Zero, Dusty, Mongoose, and Lightfoot.  I've always enjoyed when some of the lesser-known Joes get some time.  This issue is also pretty much...

Transformers #26 (2023) review

Transformers Lives Again! With Robert Kirkman’s Void Rivals having launched Skybound’s Energon Universe, he now takes the writing reins of the flagship Transformers comic series as well, with Dan Mora now on pencils and Mike Spicer still on colors. In this twenty-sixth issue, the new alliance the Autobots have struck with the humans is put to the test and the Ark is a stage for conflict as Decepticon Thundercracker seeks to free Skywarp from Teletraan-1. Oh yeah, Thundercracker and Skywarp went on a little trip last issue. Yup, they were teleported into the midst of Cobra-La and when they return, Thundercracker is in no mood to listen after being confronted with the organic horrors he witnessed there. Thankfully, Optimus Prime manages to talk him down and agrees to help free Skywarp from being entangled with Teletraan-1. Thundercracker’s uneasy loyalties take center stage here and Kirkman sets him up for a new role in this universe that may seem a bit familiar to fans of Beast Wars or ...

Void Rivals #24 review

Void Rivals Recover! UNITY was averted and we recover in issue # 24 of Void Rivals! Void Rivals is Robert Kirkman’s sci-fi comic that tells the tale of two crumbling planets linked by a “Sacred Ring” (it’s not Halo), their peoples at war for generations. When a member of each culture are stranded together, the two find they must put aside their differences if they want to survive. This story takes place in the so-called “Energon Universe”, Skybound Entertainment’s initiative to relaunch properties like Transformers and G.I. Joe within a shared universe that also happens to include the original characters and setting of Void Rivals. Ongoing artist Conor Hughes and colorist Patricio Delpeche join Robert Kirkman for this 24th issue and wrap up the second year of Void Rivals. Unity has been averted for now, but the threat of Goliant is still looming over both Agorrian and Zertonian civilization and the universe itself! We catch up with our various factions of characters here as a new era b...

G.I. Joe #13 (2024) review

Story : Cobra Commander is running low on energon and tasks his subordinates to search out various locations for more of it.  Meanwhile, he takes Ripper to investigate a strange energon signal.  While on leave, Duke gets a call about the same strange energon signal and discovers Cobra Commander is there but can't get a signal out to tell the Joes.  Cobra discovers it's a trap as their vehicles blow up and Dreadnok Ripper reveals he's been watching and learning and staged this betrayal.  As it seems he has the upper hand, Duke saves Cobra Commander and when he tries to get away, they discover that the rest of the Dreadnoks are fast approaching and quickly drive away while at Cobra Command, Destro makes his moves. Writing : After a few low-key, character-building issues, Williamson's next arc is a 5-parter "Dreadnok War," bringing back the rest of the Dreadnoks last seen in the Cobra Commander mini-series.  Williamson was able to use Ripper pretty effectively he...

G.I. Joe #12 (2024) review

Creators : Joshua Williamson (writer), Marco Foderà (artist), Lee Loughridge (colorist), Rus Wooton (letterer). Story : Duke is talking to General Hawk about making sure that the team is focused on the giant robots and not just Cobra.  Beachhead, Flint and Lady Jaye are breaking out Jodie "Shooter" Craig from a Darklonian prison which she has her own reasons for being there.  And at Cobra HQ, Major Bludd joins Cobra while Destro and Mercer figure out ways Cobra Commander could be brought down.  Writing : An interesting story, as we get a couple of "bookends" with Duke and then Destro, with the main story being breaking Jodie out of jail.  We're a year into the comic and we've been slowly building up the Joe team and, in the process have really been getting to know our G.I. Joe characters.  Williamson is carefully concocting this world for us but doesn't want to cram everything in it at once.  He's able to craft good exposition into the story to move ...

G.I. Joe: A Real American Hero #321 review

Creators : Larry Hama (writer), Chris Mooneyham (art) Story : A high-tech blimp approaches the Pit as Snake-Eyes and Dawn return and put on their ear protection for small-arms training.  Before the Joe team can shoot it down, the blimp begins a sonic attack on the Joes, disabling most.  Dawn and Snake-Eyes then don jet packs and take the fight to the airship, eventually overcoming their foes. Writing :  This is a special "anniversary" issue of the original Silent Interlude (G.I. Joe: A Real American Hero #21) which appeared 300 issues ago.  Like that original issue, this one has no word "balloons", however, Hama is able to craft an interesting story without using any text. Art :  Mooneyham is on top of his game in this issue.  With the story relying solely on his art, he really brings his A game.  Details are crisp and the colors are spot-on.  We can easily tell who each classic Joe character is and see some classic vehicles throughout the story. ...

Transformers #25 (2023) review

New World Era! With Robert Kirkman’s Void Rivals having launched Skybound’s Energon Universe, he now takes the writing reins of the flagship Transformers comic series as well, with Dan Mora now on pencils and Mike Spicer still on colors. Previous artist Jorge Corona also contributes to this inaugural issue as Kirkman begins to reshape the Energon Universe! In this extra-sized twenty-fifth issue, it’s a new day as the Autobots and Decepticons recover from their last epic clash. Megatron stews in the failures of his troops, while Optimus prepares to make new human allies. And on Cybertron, Elita One comes to a momentous decision! So what’s up with this “Kirk Man” fellow? He any good? If you’ve been reading these reviews, you know I haven’t been a fan of Daniel Warren Johnson’s writing on this series, so I was looking forward to someone, ANY-one taking over. Robert Kirkman has never been my favorite comic book writer, but he HAS a track record of producing stuff I’ve enjoyed. I’m happy to...

G.I. Joe: Cold Slither #1 (One-Shot) review

Creators : Tim Seeley, Juann Cabal, and Rex Lokus Story :  Decades after their fame, journalist Hector Ramirez of "Twenty Questions" tracks down the members of the Heavy Metal band Cold Slither to see what they are up to now.  We follow Hector as he visits each member in their new lives and how they remember those old days.  Writer :  What a "banger" of an issue.  This just plays up the classic "Behind the Music" trope while incorporating aspects from classic G.I. Joe (mainly, Mr. Ramirez) with a bit of modern-technology added into the storytelling.   You can tell the team had a few directions they could have taken this story and had fun doing it.  There are references galore to old G.I. Joe stories sprinkled here and there in this issue.  Art : Art is great; for their modern look, some of the Dreadnoks got some sensible updates but you can still easily tell it's them. Colors are good as well.  Some nice references to other Hasbro animated te...

Void Rivals #23 review

Void Rivals Fusion! UNITY is here in issue # 23 of Void Rivals! Void Rivals is Robert Kirkman’s sci-fi comic that tells the tale of two crumbling planets linked by a “Sacred Ring” (it’s not Halo), their peoples at war for generations. When a member of each culture are stranded together, the two find they must put aside their differences if they want to survive. This story takes place in the so-called “Energon Universe”, Skybound Entertainment’s initiative to relaunch properties like Transformers and G.I. Joe within a shared universe that also happens to include the original characters and setting of Void Rivals. New ongoing artist Conor Hughes has joined Kirkman and colorist Patricio Delpeche as Unity is finally at hand in this latest issue. Why were the Agorrians and Zertonians kept separate, and why do their leaders fear the unification of the two races so much? Find out here! So this is a big pay-off issue? Uh, sort of. We do get to see what Unity entails, how it is linked to the di...