Skip to main content

Duke #5 review




Creators: Joshua Williamson (Writer), Tom Reilly (Artist), Jordie Bellaire (Colourist)

Story:  Colonel Hawk and Stalker are questioning Clutch about the whereabouts of Duke but Clutch refuses to answer.  As the Battle Android Troopers (B.A.T.) holds onto Duke, Destro comes out and offers Duke a job, talking about how weapons are the winners of war and claiming he knows nothing of the transforming jet (Starscream) that killed his friend but Duke doesn't believe him and head butts Destro and engages with the B.A.T. again.  Destro, along with Mercer and Scrap-Iron, decide to blow up the base as Duke continues fighting and, finally, defeating the B.A.T., realizing he just needs to outlast its battery (and something Destro realizes needs work).  As the trio drive away, they blow up the base and Duke is presumed dead, put forth by some news reports.  Duke wakes up handcuffed in a hospital bed when Colonel Hawk and Courtney "Cover Girl" Krieger arrive.  Hawk mentions he knows stuff is going on but can't go through the normal channels because of M.A.R.S. Industries's connection to the government and offers Duke a job. He takes him out to the Pit again, getting a make-over, and offers him the ability to train and lead a special mission force to handle the new threats.  While Duke is initially reluctant, Cover Girl shows him pictures of Transformers Optimus Prime and realizing something bigger is going on.

Writing: While Williamson wraps up his arc on Duke, we get a lot of closure on the story thus far.  Duke finds out Destro/M.A.R.S. really has nothing to do with The Transformers (whether he believes it or not) and that there are more of them, Colonel Hawk was just using Duke the whole time to get more information without going through official channels, and we finally get the beginnings of the G.I. Joe team being built.  While it seemed a lot of the issue did focus on Duke's battle with the B.A.T., Williamson was able to use that to put forth some more story elements, mainly between Duke, Destro, and Duke himself (as destroying the B.A.T. was his catharsis for helping him move on and grow). I also enjoyed the fact that the government doesn't see a difference between good and bad Transformers yet, with them looking over a picture of Optimus Prime unloading two guns on a target and the fear it represents to them.

Art: Duke just taking a beating from the B.A.T. and turning the tables on it, that's the bulk of the art in this story and it's pretty good.  Just a good, solid, one on one fight and how Duke is finally able to get the upper hand and defeat the B.A.T..  We also get a nice, full-page introduction to Destro with a full, modern business suit but still sporting the open chest and big gemstone. I liked how they reversed the colours from his standard black with some red to a red suit with some black highlights.  That was a nice touch. And Duke just looking so beat up at the end of his battle and the injuries carrying over to what we see in the hospital bed is nice too (though why they would have shaved his head when we don't see any stitches or bandages on his head is beyond me).  And, of course, keeping with tradition, we see Destro and company zoom away in a Cobra Night Attack 4-WD Stinger.  Reilly's been really good about incorporating classic Joe and Cobra vehicles into the art and it's nice to see.  And keeping a good preview of what's going on in the Transformers series (in case people haven't been reading that) was cool, as we see Optimus with Megatron's arm cannon blasting away. 


Overall:  I felt this was a nice end to the first G.I. Joe miniseries.  We get to see some sneakiness by Colonel Hawk, we get some answers, and we've set the foundation for what's coming next.  I, personally, would have liked to see one more issue that is more of an epilogue of Duke recruiting his initial Joe team and getting to see a few more characters but maybe that's a story for another series.  Art has been consistent throughout the series and stays strong even at the end. And, working from the ground up, has really worked for this series in connecting it to the larger Energon Universe that Skybound Entertainment is building. 










Popular posts from this blog

A Touching Tribute To The Late, Great, Bottalk Bulletin Board + Renaud FAQ!

The smartest and the most handsome podcasters on the Internet: The Fanholes and a collection of exceptional guests say au revoir to the legendary Bottalk board. Click to download or listen to this remarkable recording. And don't forget to get out your boxes of tissues! Thanks, guys! Much appreciated! Renaud FAQ

Void Rivals #17 review

Void Rivals Has Secrets To Reveal! It does and it continues here with issue # 17! Void Rivals is Robert Kirkman and Lorenzo De Felici’s sci-fi comic that tells the tale of two crumbling planets linked by a “Sacred Ring” (it’s not Halo), their peoples at war for generations. When a member of each culture are stranded together, the two find they must put aside their differences if they want to survive. This story takes place in the so-called “Energon Universe”, Skybound Entertainment’s initiative to relaunch properties like Transformers and G.I. Joe within a shared universe that also happens to include the original characters and setting of Void Rivals. In this seventeenth issue, the secret of Zerta Trion is revealed, Darak has a “friendly” chat with his father, and Proximus is on the rampage! Proximus? He was cool. He was! And that continues here as him and his new kid sidekick go on a quest together. It’s unclear exactly what Proximus wishes to get out of it, but he’s clearly no longer...

Transformers #18 (2023) review

Is Shredhead totally in my face? Yup! With Robert Kirkman’s Void Rivals having launched Skybound’s Energon Universe, noted writer/artist rolled-into-one Daniel Warren Johnson takes the reins on the linchpin of this initiative, the flagship Transformers comic series! Well, he maintains the reins on the writing of this series at least, as does Mike Spicer on colors. Jorge Corona has taken over regular penciling duties with a style all his own. In this eighteenth issue, Shredhead kills some guys you may have liked, Ultra Magnus boxes a helicopter, and the Decepticon civil war comes to an end with the return of… well, c’mon, you know. Does Shredhead arrive at the fireworks factory? There’s actually relatively little to do with Shredhead here, aside from an opening fight scene where he showcases how badazz he is by killing some name characters. One of the victims in particular I was kind of annoyed by, considering he just got his first new toy in decades and has always been a fan favorite f...