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G.I. Joe: ARAH Sssilent Missions – Copperhead #1 review



Creators:  Howard Porter, Romulo Fajardo Jr.

Story:  After retrieving something from some G.I. Joe divers in the ocean for Cobra, Copperhead heads to a penthouse and looks depressed eyeballing a picture of simpler times.  He joins in a street dirt bike race and that leads him to the bayou and a poker game with the Dreadnok pirate, Zanzibar.  They fight over the game and this leads to an airboat race.  Copperhead is brutal during the race and eventually wins.  However, his victory is short-lived as he has another job from Cobra.

Writing:  Part of the "Sssilent" issues this month, Copperhead focuses on the driver of the Cobra Water Moccasin toy, though we actually never see it in the issue.  Honestly, it is a bit tough to figure out what's going on in the issue.  Is Copperhead doing this for revenge?  To prove he's the best?  Is the penthouse his home or is he just raiding it?  Does he have a conflict with Zanzibar or are they just both after the same thing?  How does the dirt bike race through the city have to do with the bayou town?  I did enjoy that it is showing Copperhead being pretty brutal to accomplish his goals, which would be a necessity for a Cobra operative.  

Art:  While the art isn't horrible, it is very busy and it can be easy to lose track where you are.  It's also a bit frustrating to see Copperhead drinking with his helmet on, which would make the task a bit more difficult.  A lot of characters also seem to have outstretched poses throughout the issue as well.  And, as mentioned, you have the operator of one of the coolest water toys and you don't show it off once?  

Overall:  While I enjoy getting an issue on someone like Copperhead, this one just really didn't do a good job.  Maybe it would have been better not being a silent issue instead.  A lot of things are unclear throughout the issue.  The art is acceptable and is really good in some places but then gets overly busy in others.



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